Naughty Canine has introduced it has ceased manufacturing of The Final of Us On-line, its long-in-development multiplayer title set inside its common post-apocalyptic universe.
In a weblog put up, Naughty Canine explains it made the “extremely tough” resolution to cancel the challenge after it apparently grew to become so large that the studio realized it could must commit valuable sources to help it post-launch for years to return. When confronted with the truth of getting to turn out to be a studio solely devoted to supporting a stay service recreation or to proceed making single-player experiences, it selected the latter.
Right here’s Naughty Canine’s full assertion:
We understand lots of you have got been anticipating information across the challenge that we’ve been calling The Final of Us On-line. There’s no straightforward solution to say this: We’ve made the extremely tough resolution to cease growth on that recreation.
We all know this information will probably be powerful for a lot of, particularly our devoted The Final of Us Factions group, who’ve been following our multiplayer ambitions ardently. We’re equally crushed on the studio as we have been wanting ahead to placing it in your fingers. We wished to share with you some background of how we got here to this resolution.
The multiplayer staff has been in pre-production with this recreation since we have been engaged on The Final of Us Half II – crafting an expertise we felt was distinctive and had great potential. Because the multiplayer staff iterated on their idea for The Final of Us On-line throughout this time, their imaginative and prescient crystalized, the gameplay acquired extra refined and satisfying, and we have been enthusiastic in regards to the course through which we have been headed.
In ramping as much as full manufacturing, the huge scope of our ambition grew to become clear. To launch and help The Final of Us On-line we’d need to put all our studio sources behind supporting put up launch content material for years to return, severely impacting growth on future single-player video games. So, we had two paths in entrance of us: turn out to be a solely stay service video games studio or proceed to give attention to single-player narrative video games which have outlined Naughty Canine’s heritage.
We’re immensely pleased with everybody on the studio that touched this challenge. The learnings and investments in know-how from this recreation will carry into how we develop our tasks and will probably be invaluable within the course we’re headed as a studio. Now we have multiple formidable, model new single participant recreation that we’re engaged on right here at Naughty Canine, and we can’t wait to share extra about what comes subsequent once we’re prepared.
Till then, we’re extremely grateful to our group in your help all through the years.
<img loading="lazy" src="https://www.gameinformer.com/websites/default/information/kinds/body_default/public/2023/05/26/c4da2713/tlou_factions_concept_art_2.jpg" alt="The Final Of Us Multiplayer Sport" title="The Final Of Us Multiplayer Sport" class="image-style-body-default" />
The Final of Us On-line idea artwork
The Final of Us On-line was initially supposed as a multiplayer mode connected to The Final of Us Half II, serving as a successor to the primary recreation’s Factions mode. Nevertheless, as its scope expanded, Naughty Canine made the choice to make it a bigger standalone expertise with the intention to prioritize releasing the single-player marketing campaign of Half II, which arrived in 2020 to essential acclaim (whereas polarizing followers). The Final of Us On-line made its extra formal debut throughout Summer time Sport Fest in 2022, although the studio solely revealed idea artwork and gave no launch window.
In January, Naughty Canine launched new idea artwork, promising to share extra particulars in regards to the recreation later this 12 months. In Could, the studio acknowledged it wanted extra time to work on the challenge amidst stories of a troubled growth. In October, 25 staff have been laid off throughout numerous departments (principally QA), with stories stating that TLOU On-line’s growth was successfully “on ice.” A number of weeks later, Sony delayed the title alongside an unknown variety of upcoming live-service titles.
This information serves as an enormous blemish on an in any other case nice 12 months for the franchise. Final month, Sony introduced The Final of Us Half II Remastered, a modernized model of the 2020 recreation launching subsequent month with new enhancements and additions, comparable to its roguelite mode No Return. HBO’s The Final of Us sequence premiered earlier this 12 months to essential acclaim and received the Sport Award for Finest Adaptation. The franchise even acquired its personal haunted home at Common Studios Halloween Horror Nights. Though the writing was on the wall for The Final of Us On-line’s demise, it’s unhappy to know that it received’t come to fruition.
Supply: Sport Informer
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