NetherRealm Studios has launched a brand new Mortal Kombat 1 patch at present that brings a lot of adjustments for Takeda, together with altering the hit standing of a few strikes. As well as, a quantity Kameo Fighters have additionally been tweaked. You may learn the total particulars beneath.
Associated Content material – Upcoming PS5 Video games 2024: The Greatest PS5 Video games Coming Quickly
Character Particular Changes
- Important Fighters
- Takeda
- Elevated energetic armor frames on Enhanced Swift Stride by 10
- Taking pictures Star & (Air) Falling Star now hit Low (was Mid)
- Swift Stride Part now hits Mid (was Overhead)
- Takeda
- Kameo Fighters
- Frost (Kameo)
- Sightly diminished Important Fighter restoration after Snow Flakes Cancel
- Decreased recharge delay by 120 & barely elevated recharge charge after Snow Flakes and Frost now exits playfield 15 frames sooner
- Tremor (Kameo)
- Barely elevated recharge charge after Rolling Rock, Transmute Floor Pound, & Transmute Lava Burst
- Elevated recharge charge after Floor Pound, Transmute Rock Punch, & Transmute Rolling Rock
- Elevated recharge delay after Floor Pound by 30
- Decreased recharge delay after Transmute Rock Punch by 50, Transmute rolling rock by 60, Transmute Lava Burst & Transmute Crystal Wall Punch by 40, and Transmute Crystal Armor by 180
- Ferra (Kameo)
- Decreased Well being to 350 (down from 450)
- Torr Stance: Slide! now has 5 much less frames of blockstun
- Frost (Kameo)
[Source – Mortal Kombat 1 Patch Notes]