Overwatch 2 voice traces are an integral a part of group communication, combining with the Blizzard sequel’s new ping system – arguably probably the greatest Overwatch 2 modifications launched for the follow-up FPS sport – that can assist you extra simply and precisely coordinate massive performs and let your teammates know once you need assistance with that Reaper in your backline. Nonetheless, one explicit foible of the system is making it tough for gamers to easily group up – usually one of many easiest and simplest methods to rapidly tighten up your group’s play.
The ‘group up’ voice line was additionally current within the first Overwatch, and it’s mostly utilized in two particular circumstances. The primary is when you may have an final skill prepared that advantages from everybody getting close-knit, corresponding to Brigitte’s Rally or Lucio’s Sound Barrier. The opposite is once you lose an extended group struggle and also you’re desperately making an attempt to encourage your teammates to not drip-feed out one after the other from spawn straight into the road of enemy fireplace, resulting in a gradual and painful defeat as your group will get endlessly staggered.
In Overwatch 2, nonetheless, the ‘group up’ voice line is contextual, which means that it may provide completely different shout-outs relying on the scenario and who or what your character is presently . For instance, utilizing it as a healer whereas a damage ally will inform them to “come to me for therapeutic,” whereas utilizing it whereas going through a full-health ally as an alternative calls out “I’m on my approach.” The primary is probably fairly helpful, however the latter appears significantly egregious on condition that it virtually implies the reverse of the doubtless intent most gamers may have when calling for teammates to group up.
Mercy gamers have an excellent rougher time – when you occur to be a useless teammate when you choose ‘group up’ then the Swiss assist shouts, “I’m going to resurrect them, cowl me!” As one Overwatch Reddit thread remarks, this may be exactly the other of your intent – suggesting that you simply’re prepared for a possible struggle with the short tempo swing {that a} clutch resurrection can provide, when in actuality chances are you’ll be simply stepping out of spawn and hoping to induce your group to make a short lived retreat to security.
In concept, the change provides loads of flexibility for how one can talk – however, coincidentally, this performance isn’t properly communicated to gamers by the sport, leaving many Overwatch 2 gamers probably perplexed as to why their heroes are popping out with all method of (seemingly) unpredictable phrases as an alternative of the one they anticipated.
Maybe Blizzard would possibly think about including a toggle permitting gamers to allow or disable contextual voice traces primarily based on choice; the Overwatch 2 settings already provide loads of methods to tweak controls to your preferences, in any case. Within the meantime, your finest guess is to look down on the floor to make sure you get the precise “group up” shout-out you have been really hoping for, or simply go for the ‘fall again’ immediate as an alternative.
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