An nameless reader shares a report: Metropolis constructing simulations usually are not actual life. They are often useful educating instruments, however they summary away lots of the actual points in altering communities. And but, typically a recreation like Cities: Skylines 2 (C:S2) will current a problem that is simply too well timed and related to disregard. Such is the case with “Financial system 2.0,” a giant replace to the beleaguered but frequently in-development recreation, as a consequence of arrive inside the subsequent week or so. The primary and most necessary factor it tackles is the persistent situation of “Excessive Hire,” one thing that is bothering the in-game residents (“cims” amongst followers), C:S2 gamers, and almost each human residing in the USA and lots of different locations.
C:S2 has options to excessive lease, at the very least for his or her digital residents. They eliminated the “digital landlord” that takes in lease, so now a constructing’s repairs is evenly cut up amongst renters. There is a new formulation for calculating lease, one which evokes a type of elegant mathematical certainty none of us will ever see: “Hire = (LandValue + (ZoneType * Constructing Stage)) * LotSize * SpaceMultiplier”