Resident Evil 2 and three Remakes have reportedly eliminated ray tracing within the PC model with their newest replace. Gamers have reported this transformation, because the information is available in shortly after the launch of Resident Evil 4 Remake earlier final month.
Nevertheless, speculations at the moment are on as to why would Capcom introduce this transformation so quietly and all of the sudden.
The elimination of ray tracing from Resident Evil 2 Remake (2019) and Resident Evil 3 Remake (2020) has been identified by gamers beginning final week, shortly after Capcom rolled out the newest updates for the sport. RE gamers have since then been discussing the adjustments on numerous social media platforms like Reddit and the Steam dialogue web page.
A Redditor with the username pmc64 has began a thread on r/pcgaming titled “Capcom eliminated raytracing from Resident Evil 2 and three” to debate the problem. It has been talked about right here that the video games nonetheless help DirectX 12, however the “raytracing choices are lacking.” Additionally, Dolby Atmos for headphones can be reportedly lacking for Resident Evil 3.
As customers speculate what may have probably led Capcom to take away ray tracing from these two video games, some others marvel if it was a mistake on the builders’ half. Extra so as a result of customers additionally declare that the console variations nonetheless have ray tracing choices.
On the time of writing, Capcom is but to deal with the problem. Gamers, however, are confused and aggravated at what seemingly is the elimination of one of many main promoting factors for the remakes.