Bringing Lisa to Xbox
Hey, I’m Austin Jorgensen, the creator of LISA , and I’m excited to lastly convey LISA to Xbox followers all over the world alongside Serenity Forge!
Lisa is a side-scrolling RPG full of quirky characters and ethical desolation, instructed in two components: The Painful and The Joyful. These video games take you on a journey that forces you to confront your self by way of tragedy, comedy, and brutality. Lisa takes place in Olathe, a spot that’s nonetheless reeling from “The White Flash,” an apocalyptic occasion that worn out all ladies. The ensuing land and its inhabitants differ wildly, from the quirky and humorous to the merciless and twisted. Alongside your journey and all its encounters, there’s one fixed: penalties. Whether or not you’re grasping, selfless, risk-taking or shy, the sport will make you keep in mind these decisions… Over and over.
So far as the sport itself goes, that is the definitive model of Lisa. It has been utterly rebuilt in a contemporary engine and full of visible polish, never-before-heard music tracks (together with music from Lisa: The First ), and new content material throughout each The Painful and The Joyful. Altogether, these additions categorical a remaining imaginative and prescient for Lisa. However I don’t wish to say an excessive amount of–I hope you uncover it by yourself.
Revisiting a Cult-Basic Ten Years after Launch
Initially the venture was simply porting the sport to consoles. Mentally, I assumed I used to be carried out with the sport–I had completed it years in the past and had began on future initiatives. However as I labored with Serenity Forge, questions on sure design decisions got here up. As I began to deal with these points, I needed to discover what it meant for the sport’s story. And after virtually ten years away from Lisa, I discovered myself going through down my outdated writing. Fairly quickly, I began noticing there was just a little extra I wished to say about Brad, Olathe, and its folks.
Lisa offers with themes relating to psychological well being, personhood, and objective, and the best way these work together with issues like generational trauma, suicide, and abuse. Behind this and all of the humor, there’s a which means. Once I completed Lisa, I left the story very open-ended. Revisiting the sport with contemporary eyes has given me the possibility to essentially develop on the which means I used to be initially aiming for. So alongside remastering the sport, we began engaged on new content material, the ultimate piece of the puzzle, and I’m actually excited for outdated and new followers to expertise Lisa in its full kind. On the finish of the day, I hope that with the brand new story (in all its types), views are modified and somebody on the market is ready to discover which means within the recreation–to seek out one thing that basically resonates with them.
Delivering the ‘Ache’ with Xbox Options
Bringing the sport to consoles has been a enjoyable journey. The workforce at Serenity Forge has introduced in options for the Xbox launch like a 120 FPS mode and pixel-perfect upscaling for full HD shows and past. One among my favourite moments was testing the sport and experiencing it with correct controller vibration for the primary time. Each stumble, fall off a cliff, and machine-gun punch received extra ‘oomph’ than ever. The ache felt much more actual.
Maintaining True to the Authentic
Regardless of the brand new content material, and remastering of the sport, I wish to guarantee old-time followers of the video games that that is nonetheless Lisa. Serenity Forge and I’ve labored extraordinarily onerous to maintain the sport as near the unique as doable. That stated, there have been a number of jokes within the unique that we’ve up to date, as I feel they really distract from the precise form of humor that Olathe is understood for (just like the Black Salvation Ranger scene). Each change is one which I made personally. Consequently, this new model is what I actually imagine in, and I feel the love I’ve poured into this title might be apparent to all.
Lisa has all the time been about perspective. With the discharge of the Definitive Version, new followers might be welcomed into Olathe with contemporary eyes, and returning followers get the possibility to assist Brad another time–maybe making completely different selections alongside the best way. I hope that all people will be taught one thing new about themselves. So please try Lisa: Definitive Version when it releases on July 18th on Xbox One and Xbox Sequence X|S. Thanks all for the assist all through the years. Lisa is lastly full.
LISA: Definitive Version
Serenity Forge
$24.99
Discover Olathe and unmask its twisted secrets and techniques with LISA: The Definitive Version, together with the unique narrative-driven RPG LISA: The Painful and its sequel LISA: The Joyful.
LISA: The Painful – Definitive Version is the depressing, hilarious RPG of your wildest nightmares. Undertake a relentless journey by way of the post-apocalyptic wasteland of Olathe. Beneath its charming exterior is a world filled with disgust and ethical desolation, the place you’ll be taught what sort of particular person you’re by being FORCED to make decisions that completely have an effect on the gameplay. Make sacrifices to maintain your occasion members alive, whether or not it is taking a beating for them, shedding limbs, or another inhuman torture. On this world, you’ll be taught that being egocentric and heartless is the one technique to survive…
LISA: The Joyful – Definitive Version is the soul-twisting conclusion to the quirky side-scrolling RPG sequence, LISA. Discover Olathe in your quest to punish the world that has handled you mistaken. Alongside the best way, study this unusual land, your loved ones, and the monsters/males in energy. The world’s out to get you… now, get it again.