Epic Video games is continuous to roll out the brand new Fortnite experiences introduced on the Huge Bang Dwell occasion to additional its plans to show the battle royale right into a metaverse. Yesterday was Rocket Racing’s flip.
Developed by Rocket League studio Psyonix, Rocket Racing is mainly just like its predecessor however with out the soccer gimmick, merely counting on pure arcade racing as its most important promoting level.
It proved to be fairly well-liked on its first day, peaking at over 500,000 concurrent customers. That is comparable in reputation to the Zero Construct mode, which positively is not unhealthy for a game-within-a-game.
Impressively, the survival crafting expertise LEGO Fortnite held robust on its second day, peaking as soon as extra at 2.3 million concurrent customers like on the primary day, and hovering fairly some time between 2.2 and a pair of.3 million throughout prime time hours.
It’s going to definitely be attention-grabbing to see how the numbers will evolve over the medium and long run, however thus far, so good.
The third game-within-a-game stays to be launched later at present, and it is Harmonix’s Fortnite Pageant, which may rely on the Rock Band and Guitar Hero pedigree and massive names like Woman Gaga or the Weeknd to attract in music-loving crowds.
Within the meantime, you may try Rocket Racing’s launch trailer beneath.
Rocket Racing is free-to-play like the primary sport, Fortnite, and may simply be performed with out spending a dime. That being mentioned there are many microtransactions for many who wish to partake.
This wave of recent releases follows a record-breaking month for Epic Video games’ battle royale sport and metaverse wannabe, with the OG season (which has been promised to return in some unspecified time in the future subsequent 12 months) pushing over 100 million gamers to log into the sport in November.
On its launch day, it additionally broke every day data, with 44.7 million customers in a single day.