Saga of the Moon Priestess instantly comes throughout as a Legend of Zelda look alike. Through the years, many video games have tried to seize the magic and intrigue that the Legend of Zelda sequence has cultivated over its decade’s long term. In spite of everything, it’s arguably some of the influential recreation sequence ever launched and lots of grew up enjoying the classics. It’s no shock that different video games take inspiration from them.
Now that is constructed on the presumption that Saga of the Moon Priestess did draw inspiration from Legend of Zelda. That being stated, the sport description does say it’s impressed by 8-bit and 16-bit classics and essentially the most speedy recreation sequence I can consider with these graphics and a multi-dungeon recreation development construction is the Zelda sequence.
Saga of the Moon Priestess begins with a brief sequence the place you play because the prince in his fort, awakening to a commotion. After investigating, he’s captured by an evil witch and the sport begins in earnest. You play because the Priestess Sarissa, who’s armed with a spear and a connection to the goddess. But when we’re being trustworthy, the spear comes into play much more than the goddess.
The sport options a number of dungeons to discover, with boss fights on the finish of them and key gadgets unfold all through. The primary main merchandise you purchase are gloves that assist you to raise boulders, that are important for getting world wide. Your arsenal expands with bombs, arrows, and another particular gadgets which might be all used primarily for boss fights and fixing puzzles all through the dungeons and overworld. The merchandise arsenal obtainable to Sarissa isn’t extremely expansive, but it surely is filled with the classics of any action-adventure recreation. In spite of everything, arrows and explosives could also be widespread, however I’ve by no means complained a few recreation giving me arrows and explosives.
These things are used to resolve puzzles, however upon receiving the primary merchandise, it shortly turns into obvious that issues are going to be a bit tedious all through the sport. The gloves for lifting boulders are an equippable merchandise. Which suggests you possibly can’t use any gadgets if you need to shift issues out of your means. There aren’t any conditions all through Saga of the Moon Priestess the place this turns into a gameplay situation, however it’s tedious. Maybe that ought to have simply initiated a basic capacity as soon as the gloves are discovered.
Fortunately, the puzzles are pretty properly thought out for essentially the most half, and there are some intelligent ones that do really feel satisfying to finish. However that may be a bit overshadowed by the shortage of route throughout some sequences of the sport. For instance, the bombs could be fully skipped originally of the sport, solely actually wanted to open up one wall within the final dungeon.
In truth, I went virtually your complete recreation with out utilizing the bombs, having to backtrack to the primary space of the sport simply because I had skipped a dungeon by chance.
Together with that, the UI might additionally use a good quantity of tweaking. There are a number of rooms the place the well being bar really blocks puzzle options. Most memorable is a goal that that you must shoot with an arrow to open a set of doorways.
To preface that, there are literally two targets within the room to shoot, which trigger the open doorways to alternate. After taking pictures the primary one, I explored the subsequent few rooms earlier than returning to the goal conundrum room and I simply didn’t see the perimeters of the goal to maintain progressing.
It’s a disgrace as a result of the UI might’ve simply been downsized or a black bar might’ve been added alongside the highest edge, or edges, of the display to alleviate any overlap. This might’ve prevented something from being hidden, and ensured the UI was much less distracting and cleaner trying.
One of many stranger critiques I’ve for Saga of the Moon Priestess is the inconsistency in artwork fashion. Whereas Sarissa is a traditional 8-bit character, a number of the bosses are far more detailed. It felt unusual.
Actually, many of the points in Saga of the Moon Priestess look like they could possibly be fastened with some tweaks. Blocking development in a means that requires you to gather the bombs earlier, a cleaner UI system, and a few modifications to how gadgets are outfitted or what must be outfitted would go a great distance.
I solely actually encountered two bugs throughout my time with the sport. One the place I virtually received delicate locked as a result of I had been attacked by an enemy and transitioned to the subsequent space falling into the water. As an alternative of inserting me again on the bottom, I saved spawning, falling till I died. This was annoying, however I might additionally attribute it to me being unfortunate.
The opposite glitch was extra of a shortcut than something. Over the last boss struggle, the ultimate boss would disappear after which teleport to the sting of the display for an assault. I paused through the disappearing animation, and for some cause that triggered me to skip to the ultimate stage of the boss struggle.
I really was okay with this glitch as a result of a number of the boss fights felt like they went on longer than they wanted to. I most likely wouldn’t have minded as a lot if I didn’t must backtrack via the dungeons after dying. That being stated, I actually like the way in which the final dungeon circumvented this situation.
Saga of the Moon Priestess does really feel nostalgic, invoking the Sport Boy video games I used to play rising up. And whereas I feel triggering nostalgia is a part of what Saga of the Moon Priestess desires to perform, it looks like a internet loss when the sport it evokes you to consider is the one you find yourself desirous to play extra.
I didn’t hate my time with Saga of the Moon Priestess, however there are loads of tough edges that also must be polished.