Silent Hill 2 Recreation Director Masahashi Tsuboyama has expressed his ideas concerning the upcoming Bloober Crew-developed remake in a collection of posts on X, saying he’s ‘very glad’ concerning the mission because it means a brand new era of gamers can benefit from the recreation.
Video games and know-how are continuously evolving, leading to important variations in constraints and ranges of expression,” he wrote. “It is a widespread concern with media arts basically, however it’s not simple to keep up and admire the setting of the time. I feel the worth of the remake is {that a} new era can play it. As a creator, I’m very glad about it. It’s been 23 years! Even should you don’t know the unique, you possibly can simply benefit from the remake as it’s. Whether or not it’s good or unhealthy doesn’t have an effect on the unique.
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He did, nevertheless, query the advertising efforts for Silent Hill 2 Remake, suggesting they don’t do sufficient to advertise the sport to a brand new viewers who’re unfamiliar with the franchise.
The variations between the unique and the remake, 4K, photorealism, the bonus headgear, and so on. are all mediocre. Who is that this promotion going to attraction to? It looks like they’re not doing sufficient to convey the attraction of the work to the era that doesn’t know Silent Hill.
The factor to notice is the change in digicam perspective. The change in playable digicam has a major impression on many features, fight, degree design, artwork creation, and so on. Whereas the impression on the story could also be comparatively small, it brings a giant change to the play really feel of the sport.
Silent Hill 2 Remake is out tomorrow for PS5 and PC. Keep tuned to PSU for our full assessment.
[Source – Masahashi Tsuboyama on X via GamingBolt]