Cranium and Bones is struggling yet one more breach within the hull, as Ubisoft’s long-delayed pirate sport has misplaced one other inventive director.
In line with a report from Kotaku, inventive director Elisabeth Pellen left Ubisoft Singapore to return to Ubisoft’s Paris headquarters earlier this summer time. Pellen had been engaged on Cranium and Bones since 2018. This marks the third time Cranium and Bones has misplaced a inventive director. Kotaku’s report additionally says Ubisoft Singapore is going through an organized labor marketing campaign from Singapore’s Artistic Media and Publishing Union.
“5 years in the past, Elisabeth Pellen went to Ubisoft Singapore with a mission to reboot the inventive route of Cranium and Bones,” an Ubisoft spokesperson advised Kotaku. “She succeeded, and the Cranium and Bones crew is now fulfilling her imaginative and prescient to ship a singular naval motion RPG expertise to our gamers.”
However when Ubisoft will really ship Cranium and Bones stays to be seen. Initially of 2023, Cranium and Bones was delayed for the sixth time. Again then, Ubisoft slated Cranium and Bones for someday in its 2023-24 fiscal 12 months, which we’re in the midst of proper now. It appeared like we have been lastly approaching extra concrete information on the sport, however that modified when all Ubisoft dropped at its Ubisoft Summer time Ahead presentation was an admittedly catchy musical efficiency and a few closed beta dates.
And, amidst the watch for Cranium and Bones, reviews have surfaced claiming Ubisoft is engaged on an Murderer’s Creed 4: Black Flag remake — which is the very sport with the pirate ship fight that kicked off Cranium and Bones to start with. Time actually is a flat circle.
We went hands-on with Cranium and Bones in August, and had constructive impressions of the long-awaited pirate sport. “After a very good chunk of time climbing the ranks of notoriety in Cranium & Bones’ beta, I’m extra excited to dive into the complete expertise than I used to be even approach again when it was introduced at E3 all these years in the past,” we wrote in our Cranium and Bones gameplay impressions.
Logan Plant is a contract author for IGN protecting online game and leisure information. He has over seven years of expertise within the gaming business with bylines at IGN, Nintendo Wire, Change Participant Journal, and Lifewire. Discover him on Twitter @LoganJPlant.