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Whats up everybody, I made a sport referred to as "Solo Tower: Idle Roguelike." It’s a typical sport the place you improve your tower whereas hordes of enemies seem, both by means of everlasting upgrades or non permanent ones in the course of the sport. On this model, I added a few further buildings like farms and mines, which offer cash for each in-game and everlasting upgrades. I’m planning so as to add a expertise tree and another options. Presently, the fundamental performance of the sport is full—or so I imagine—so I’m on the lookout for suggestions to catch any errors and polish something that isn’t fairly proper. By the best way, I’ve acquired suggestions that it isn’t totally clear what the farms and mines are for: the farm produces gold and the mines produce diamonds, and you’ll enhance each the quantity and the manufacturing time by means of upgrades. I’ll quickly add a pop-up that explains these features. Hyperlink: submitted by /u/Regu0 |