Sony Interactive Leisure lately filed a patent for a system permitting gamers to obtain video games in smaller playable chunks. That is distinct from present techniques, which let gamers begin the sport after the set up progress reaches a preset proportion.
Sony patents system of “utility chunks”
As VeryAli Gaming lately broke down, the patent outlines a brand new method that splits video games into what Sony calls “utility chunks.” Every chunk comprises knowledge estimating the playtime for that part of content material. The sport knowledge additionally features a threshold for the minimal quantity of playtime.
The system then compares the estimated playtime of the downloaded chunks to the estimated time to obtain the following chunk. If the estimated playtime meets the brink and is longer than the time to obtain the following chunk, Sony’s system installs the earlier chunk. Customers can then play these chunks because the obtain continues within the background.
Sony’s newest patent utility additionally features a system for prioritizing chunks primarily based on their significance to this system. The system additionally components in how the person person performs the sport and makes use of that info to replace its playtime estimates. Sony’s system will use the chunk’s precedence, playtime knowledge, and person preferences to pick the following chunk to obtain.
If the system works as supposed, it ought to assist gamers get into the sport quicker with out ready for prolonged downloads. Nevertheless, it’s price emphasizing that that’s nonetheless an “if.” That is additionally only a patent utility and never one thing Sony plans to roll out tomorrow. It might be a very long time earlier than Sony places this concept into follow, assuming it ever does.