Throughout Sony’s CES 2023 presentation, we obtained our first take a look at Mission Leonardo, what Sony calls a “extremely customizable accessibility controller package” for PS5.
A PlayStation Weblog submit that went stay shortly after its reveal goes into higher element than Jim Ryan did in his time on stage at CES 2023, however the high-level takeaway is that that is probably Sony’s first large {hardware} leap ahead for making its video games really accessible to all gamers.
“Accessibility is a vital subject to us at PlayStation,” senior vp Hideaki Nishino begins within the weblog submit. “We wish to proceed elevating the bar to allow each gamer to expertise the enjoyment of play.”
Mission Leonardo was additionally designed by way of “conversations” with organizations like AbleGamers, SpecialEffect and Stack Up, although it’s unclear as to how a lot enter the organizations had on the system, and the way far the collaboration went.
In accordance with Nishino, Leonardo is “constructed to handle frequent challenges confronted by many gamers with restricted motor management together with issue holding a controller for lengthy durations, precisely urgent small clusters of buttons or triggers, or positioning thumbs and fingers optimally on a typical controller.”
A brand new video printed shortly after the presentation options a number of accessibility specialists speaking on PlayStation’s new Mission Leonardo.
Mission Leonardo can be utilized along side a second Leonardo controller or a DualSense controller, and is extraordinarily customizable in order that gamers can create the controller that’s completely appropriate to their wants.
For now, the controller continues to be “at the moment in improvement” says Nishino, and that Sony continues to “collect invaluable suggestions from the neighborhood.”
On the very least, Leonardo seems prefer it maintain a promising future for accessibility on PlayStation.
Supply – [PlayStation Blog]