Regardless of the short-lived nature of Harmony, Sony appears satisfied that it’ll strike gold once more within the stay service market. The one massive hit they’ve is Helldivers 2.
Throughout an Famitsu interview (by way of Push Sq.), co-CEO Herman Hulst addressed their stay service future, seeming just a little unfazed by the failure and blatantly ignoring the large the reason why folks have been gradual adopters to Sony’s stay service efforts. He no less than notes the trade is altering and that they aren’t abandoning single participant experiences, however slightly including them to their perspective skillset.
“The sport enterprise is consistently altering as a consequence of varied elements, together with technological advances, new genres and methods of taking part in. Nonetheless, one factor that continues to be fixed is folks’s want for excellent leisure experiences, and a focus to video games continues to develop.
Nonetheless, this has additionally created competitors, and like many firms within the trade, now we have needed to make modifications to our enterprise to solidify a extra sustainable working base. Going ahead, we are going to proceed to concentrate on creating stay service titles together with the story-driven single-player titles that our gamers need. We’re studying rather a lot as we set up the power to develop high-quality stay service titles inside SIE. Helldivers 2 attracted many gamers by way of steady content material provision and achieved outcomes that help the potential of stay service titles.”
Whether or not or not Sony will really strike gold once more and set up a stable stay service recreation beneath a first-party developer stays to be seen. As a fast refresher, now-defunct Firewalk Studios‘ Harmony was Sony’s massive push into the market, with years upon years of improvement and — reportedly — $400 million spent in improvement.
What do you suppose? Are you bored with Sony’s stay service efforts? Tell us beneath!