Layer AI co-founder and chief income workplace Burcu Ozcengiz has spent the previous 10 years working in ad-tech and video games, serving corporations throughout the globe, starting from small indies to the world’s prime manufacturing powerhouses.
Leaving Unity after a tremendous six yr lengthy trip and dealing throughout many divisions in London and San Francisco, I co-founded Layer AI the place I’m liable for the whole lot about our customers.
Layer is a creator-first, enterprise grade productiveness instrument which goals to speed up and unlock a tea,#s inventive potential.
Ozcengiz is certainly one of greater than 250+ professional audio system delivering 29 convention tracks at Pocket Gamer Connects London on January twenty second to twenty third. We requested Ozcengiz to inform us extra about their upcoming panel, entitled ‘Altering the Sport: How AI Will Shake up Sport Improvement (or not)’, in addition to get their opinions on the newest trade developments.
PocketGamer.biz: Please give us a abstract of what you’re talking about and why it’s necessary.
Burcu Ozcengiz: I’ll be becoming a member of the panel “Altering the Sport: How AI Will Shake up Sport Improvement (or not)” and am excited to share my perspective on the way it’s potential to make use of AI to provide recreation artwork quicker whereas staying human.
What’s the most typical mistake you see being made within the video games sector?
Having labored in video games tech for many of my profession, and figuring out the viewers, I see a giant mistake being repeated amongst the instrument suppliers who need to serve the video games trade.
A lot of them both spotlight the ‘cool’ issue – as seen in AI most just lately, folks’s feeds are bombarded by the cool AI generated photos that don’t imply something to somebody who’s seeking to enhance their workflows and searching for a method.
Or, they impose the tech a lot – as we have seen with web3, with blockchain startups attempting to power players to undertake mechanisms which can be difficult and easily didn’t make life higher – as an alternative of specializing in driving precise worth to the tip person.
At Layer, I at all times inform our crew that something which touches an artist’s brush and workflow is our precedence, it’s so simple as that.
In case you might give different cell video games corporations one piece of recommendation, what wouldn’t it be?
As a pal to many recreation creators, I like to recommend being open to check all of the instruments, to get a way of the place issues are, then assembly the crew and understanding their imaginative and prescient.
Do they respect artists in order that they will respect yours? Do they deal with your knowledge fastidiously and have the proper techniques in place? Do they perceive your artwork and manufacturing challenges?
When you’re snug with these three issues, you must be capable to decide and go along with it.
What’s a very powerful key efficiency indicator (KPI) for you – and why?
At this stage of Layer, it’s been about eight to 9 months, we’re counting every pleased recreation artwork crew who confirms they will ship artwork quicker and create with augmented talents.
We work with round 40 or so video games groups and we hope to contribute to the productiveness of all groups working within the artwork manufacturing pipeline sooner or later.
When not making/promoting/enjoying video games, what do you do to chill out?
Sizzling yoga, studying, walks, lengthy deep life chats with associates.
What do you take pleasure in most about working within the cell video games trade?
Working with folks. Gaming has the most effective group of individuals. It has been and can at all times be a pleasure serving this trade.
Can folks get in contact with you on the occasion? What kind of folks would you want to attach with?
All recreation corporations engaged on their video games, whether or not in smooth launch or stay, are welcome to achieve out to us by way of electronic mail at data@layer.ai or be part of us at our talking classes – which embody each the aforementioned panel and the fireplace chat between my wonderful co-founder and CEO Volkan Gurel and Tripledot’s VP of Inventive, Andriy Matviychuk.
Tripledot has been the very first buyer who adopted Layer and 3x’d their artwork manufacturing velocity utilizing Layer throughout a lot of their video games, with many alternative use circumstances starting from recreation artwork to advertising and monetisation artwork.
It’s a very particular second to have them on stage with us with a objective to assist others discover worth of their inventive journey.
Meet Burcu Ozcengiz at PG Connects London
Not solely will you’ve gotten the prospect to see Ozcengiz participate in certainly one of our panel debates, however you may also organize to satisfy them at PG Connects London. Our on-line organiser MeetToMatch is free to all occasion attendees, connecting you instantly with greater than 2,500 resolution makers from the worldwide video games trade.
In addition to the 29-track convention schedule, the two-day occasion additionally encompasses a collection of side-events like The Very Massive Indie Pitch, Writer SpeedMatch, Investor Connector and a bunch of different networking alternatives all geared toward serving to you stage up your expertise and enterprise.
Guide your tickets now!