Suicide Squad: Kill the Justice League will help “tons of” of construct mixtures throughout 4 characters at launch, in response to recreation director Axel Rydby. Rocksteady Studios additionally pledged sturdy post-launch help, and teased a “big” endgame.
Suicide Squad characters and customization designed round participant alternative and freedom
Over on Suicide Squad’s Discord, Rydby mentioned that participant alternative and freedom is among the recreation’s core philosophies, and the builders need gamers to “make every character your individual.”
“At launch, we’re taking a look at tons of of potential mixtures and permutations for builds throughout our 4 characters, and that is one thing we’re including A LOT to in submit launch,” Rydby added. “We’re not supposed to speak about that at this time although, however I’m actually excited for you all to see the cool stuff we’ve obtained cooking.”
Elsewhere on Discord, Rydby mentioned that Suicide Squad comes with a “big” endgame that encourages gamers to grasp their character. “Our core philosophy for endgame was, primarily, mastery,” he wrote. “Mastery of your character, traversal, abilities, enemy varieties, mission mechanics and, in fact, your alternative of construct.”
Individually in an interview with Play Journal (difficulty 36), Rocksteady mentioned that Suicide Squad is “simply” the studio’s “largest recreation story-wise.” Following a delay, the title will launch on February 2.