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Supersonic from Unity has surpassed 6.2 billion downloads in 5 years since launching its cell sport publishing resolution, in keeping with AppsFlyer knowledge.
The writer stated that between January and October 2024, it averaged 190 million month-to-month lively customers between January and October 2024.
Supersonic was ranked because the fifth largest cell video games writer by downloads globally final 12 months, in keeping with knowledge.ai, simply behind Tencent, Azur, Onesoft, and SayGames. When together with all cell app publishers, it ranked as eighth.
In 2024, Supersonic stated it had three video games – Construct a Queen (second), Going Balls (sixth), and Bridge Race (ninth) – within the high 10 most downloaded hypercasual video games globally, and 7 titles within the high 50.
Throughout all genres, Construct a Queen ranked because the thirteenth most downloaded sport, whereas Going Balls charted at twenty fourth and Bridge Race hit twenty eighth.
“Hybrid video games soared”
Breaking down the info on its video games, Supersonic stated its partnership with Funcell Video games for hybridcasual title Trash Tycoon noticed it generate a forty five% income cut up, over 50% day one retention, and a median playtime of 167 minutes by day seven.
Elsewhere, Chinese language studio EOGames additionally partnered with Supersonic on pin puzzle title Screw Grasp 3D, reaching a forty five% day one retention fee, 15% day 30 retention, and an 18% IAP income cut up on Android within the US.
“Yearly brings its personal milestones, and for us, 2024 was the 12 months our hybrid video games soared,” stated Supersonic VP of income Igor Bereslavski. “Titles like Trash Tycoon and Screw Grasp are nice examples of what occurs when proficient builders meet cutting-edge expertise.
“Over the previous 12 months, we’ve grown in outstanding methods, welcoming proficient new staff members with experience akin to inventive improvement, knowledge evaluation, and manufacturing. In the meantime, our technological developments have seen improvements akin to multiplayer capabilities and complex stage analytics.
“I’m particularly pleased with our legacy titles, akin to Construct a Queen and Going Balls, which proceed to thrive, delight gamers, and drive lasting success.
“None of this could be potential with out the unimaginable belief and collaboration of our developer companions. We’re grateful to have the chance to work alongside them, remodeling collectively their cell video games into enduring hits.”