Bandai Namco has introduced that will probably be rolling out Patch 1.2 for Tales of Symphonia Remastered on Could 18, simply over three months after its launch. However followers are nonetheless offended over the problems which were current within the recreation.
In accordance with the patch notes the corporate launched on its web site Tuesday, the replace will repair a wide range of quality-of-life points that gamers have reported for the reason that recreation got here out in February. These embrace:
- Mounted a problem that was inflicting important processing slowdowns whereas transferring by means of the sandstorm space of “Triet”.
- Mounted a problem the place the sport would freeze on the finish of sure boss battles.
- Mounted an occasion the place the display would black out and turn into inoperable whereas navigating sure world maps and cities.
- Mounted an occasion the place the background music can be interrupted when transferring to the world map after a battle.
- Different minor bugs have been fastened.
Nevertheless, these updates will not be sufficient to fulfill gamers, particularly those that personal the Nintendo Change model of Tales of Symphonia Remastered. In a single Tales subreddit, when u/guccyjuicy requested if the sport is a nasty expertise for brand spanking new gamers, the vast majority of followers complained that the Change model is a botched port of the unique GameCube model resulting from extreme efficiency points, frequent crashes, lengthy load occasions, and framerate drops.
U/tetsunokokorox1 even famous, “The battle system runs on the similar pace as the unique Gamecube model and the character responsiveness can also be the identical. Any kind of distinction in controls or responsiveness is only on the thoughts of the participant. The Change model doesn’t have the identical framerate stability [as] the opposite variations and it’s fairly noticeable due to the drops.”
To make issues even worse, the patch would not do something to repair any of the foremost complaints, most notably points with the frame-rate, lacking textual content, transparency points, and extra.
Tales of Symphonia was first launched on GameCube in 2004, and whereas it stays beloved in lots of quarters, it continues to be bedeviled by uneven ports throughout the PS2, PS3, and now the Change. The patch is predicted to go dwell on Thursday.
Cristina Alexander is a contract author for IGN. She has contributed her work to varied publications, together with Digital Traits, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like an enormous deal. Comply with her on Twitter @SonicPrincess15.