Nicole Carpenter, reporting for Polygon: There is a bridge to cross the lava pit in The Legend of Zelda: Tears of the Kingdom’s Marakuguc Shrine, but it surely’s damaged. Greater than half of the bridge is piled on high of itself on one aspect of the pit, with one clipped-off section on the opposite. The bridge is the plain selection for crossing the lava, however the way to repair it? A clip exhibiting one potential answer went viral on Twitter shortly after Tears of the Kingdom’s launch: The participant makes use of Hyperlink’s Ultrahand capacity to unfurl the stacked bridge by attaching it to a wheeled platform within the lava. When the wheeled platform — now connected to the sting of the bridge — prompts and strikes ahead, it pulls the bridge taut, splashing lava because it goes, till the suspension bridge is definitely suspended and will be crossed.
However it wasn’t the answer itself that resonated with gamers; as an alternative, the clip had recreation builders’ jaws on the bottom, in awe of how Nintendo’s crew wrangled the sport’s physics system to do this. To gamers, it is merely a bridge, however to recreation builders, it is a miracle. “Essentially the most sophisticated a part of recreation improvement is when totally different programs and options begin touching one another,” mentioned Shayna Moon, a technical producer who’s labored on video games just like the 2018 God of Conflict reboot and its sequel, God of Conflict: Ragnarok, to Polygon. “It is actually spectacular. The quantity of dynamic objects is why there are such a lot of totally different sorts of options to this puzzle particularly. There are such a lot of methods this might break.”
Moon pointed towards the person segments of the bridge that function independently. Then there’s the lava, the cart, and the very fact you should utilize Hyperlink’s Ultrahand capacity to tie any of this stuff collectively — even the bridge again onto itself. […] Tears of the Kingdom was seemingly constructed on high of Breath of the Wild, reportedly with a big portion of the identical crew engaged on it. “There’s a drawback throughout the video games business the place we do not worth institutional information,” Moon mentioned. “Corporations will prioritize bringing somebody from exterior slightly than preserving their junior or mid-level builders and coaching them up. We’re taking pictures ourselves within the foot by not valuing that institutional information. You’ll be able to actually see it in Tears of the Kingdom. It is an development of what made Breath of the Wild particular.”