Tekken 8 was revealed in the course of the State Of Play showcase Sony held on Tuesday, and with Tokyo Sport Present in full power, we’re starting to study extra concerning the upcoming continuation of the collection.
For instance, a current interview with Katsuhiro Harada reveals that Tekken 8 is being developed utilizing Unreal Engine 5, a step ahead for the collection that has Harada excited, as a result of in his expertise the Tekken video games that do properly are additionally those pushing the boundaries of recent {hardware} and know-how.
And from how he talks concerning the initiatives early days, it looks like it was at all times destined to make use of the most recent model of Epic’s in style engine that’s been impressing gamers and builders alike because it launched.
“Through the PlayStation 1 days, simply to have a sport at the moment be in polygons and make it seem like a showpiece of know-how, was one thing that basically drove the viewers for the sport.
And we felt that in spite of everything these years, that’s one thing that hasn’t modified. So we actually determined what we needed to do with the graphic benchmark of the sport, what the tone of method was going to seem like visually.
All of that stuff was one of many first issues I believe we mentioned in the beginning of the undertaking.”
Supply – [IGN]