Nexon Video games has issued a brand new hotfix for The First Descendant at this time, which points a wealth of bug fixes, optimisation enhancements, and consumer interface tweaks. You’ll be able to learn the total The First Descendant Hotfix 1.0.3 patch notes under for extra particulars.
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Content material Enhancements
(1) UI/UX
– An choice has been added to show off different gamers’ results (projectile explosion).
– As a way to enhance the visibility, the explosion impact and the period of ‘Vestigial Organ’ have been lowered.
# Director’s Remark As Gley’s infinite launcher construct turned widespread, we took momentary measures to handle a difficulty the place the explosion impact was disrupting gameplay severely. Presently, we solely present the choice to disable different gamers’ projectile explosion results, however we’re planning to boost this characteristic for different results as properly. |
– A system message has been added to make it simpler to examine the DBNO standing of allies, and an additional measure has been added to the get together member UI.
– Diminished the analysis completion visible impact period for supplies steadily utilized in analysis.
– ‘Away from keyboard (AFK)’ has been added to the participant report menu.
# Director’s Remark We now have been conserving a detailed eye on latest tendencies relating to AFK, and we agree that AFK hinders the sport play for different gamers. Nonetheless, we consider {that a} cautious method is required on this matter. It is because AFK judgment mechanisms can generally be bypassed with easy capturing or shifting actions, and the AFK kick system could be exploited for different functions. First, we are attempting to be taught the patterns of AFK gamers with AFK experiences. By way of this, we plan to gather the knowledge essential to separate AFK gamers in matchmaking and put together an acceptable measure sooner or later. We’re contemplating methods to resolve the AFK situation so that everybody can benefit from the recreation collectively. We ask you to respect different gamers within the meantime, and when you have an thought on this matter, please tell us. |
– The UI has been up to date in order that main rewards obtained from chain quests which have already been cleared are checked within the quest record.
– A perform has been added to view acquisition info instantly within the goal part of Library.
– Fastened a difficulty of scrolling to the highest when shifting from the goal merchandise of Library to the corresponding merchandise record.
– Added Firearm varieties and Rounds varieties to the Library Weapon Checklist.
– Fastened a difficulty the place a participant who joined the Void Fusion Reactor may use the Reconstructing Gadget even when there have been no Void Shard after finishing the mission.
– When finishing a Void Fragment mission acquiring two forms of Void Shard, the quantity obtained has elevated by roughly 1.5 instances.
– Void Fusion Reactor mission tooltip has been up to date to show the variety of Void Shards.
– Added Linked Amorphous Materials to Void Fusion Reactor mission tooltip.
– Void Shard attribute will now be displayed on the map instantly.
# Director’s Remark We found and glued a difficulty the place a celebration member’s ‘Abort Mission’ system was being exploited to repeatedly play the Void Fusion Reactor with out consuming any Shards. Whereas addressing this glitch, we additionally thought of why gamers would possibly resort to utilizing it. We realized that the transition from Shard farming to precise Void Fusion Reactor missions was fairly inconvenient and tedious. Subsequently, we not solely fastened the bug but in addition elevated the quantity of Void Shards obtained and improved the farming course of to make it extra handy. Please wait a bit of longer, as we’ll considerably enhance the Fragment farming routes within the upcoming Week 5 replace scheduled for August 1st. The Dev Workforce will proceed to be taught and develop out of your enjoying experiences. We are going to all the time take heed to your priceless suggestions and attempt to offer a greater gaming setting. |
– The variety of Connected Gadgets that may be registered has been up to date to 1,000 every for weapons, reactors, and exterior elements.
(2) Descendants
– ‘Thrill Bomb’ and ‘Lightning Emission’ with the Final Bunny ‘Excessive-Voltage’ module will now goal close by targets slightly than random targets.
– ‘Allergy’ of ‘Reconstruction Serum’ of Yujin now applies to Colossus as properly.
– Final Bunny ‘Electrical Cost’, ‘Excessive-Voltage’ and Bunny ‘Electrical Condense’ sound results have been modified.
– ‘Use Bunny’s Expertise to inflict Electrocution on enemies’ has been faraway from the 2nd and third stage evolution circumstances of the bunny Evolving Pores and skin ‘Speedy Woke up One’.
(3) Infiltration Operation
– Now you can view mission outcomes by the ESC menu after finishing an Infiltration Operation.
– The time restrict for destroying the Ironheart has been eliminated within the Infiltration Operation ‘Fortress – Coronary heart of the Fortress’.
– The placement of the provision droid within the Infiltration Operation ‘Fortress – Quarantine Zone’ has been moved to the battle zone, making it simpler to produce bullets.
(4) Mission
– The place of immunity spheres of Named Monsters is not going to change anymore because the monsters transfer or rotate.
– The sequential sphere kind of the Named Immunity of ‘Alternate Hand of Nazeistra’ that seems in White-night Gulch ‘Eye of Fact’ has been up to date.
(5) Subject
– The drop amount on Laborious issue has been elevated by roughly 1.5.
(6) Miscellaneous
– The stack restrict for consumable gadgets has been elevated from 1 million to 100 million.
– Up to date some icon photos.
# Director’s Remark The First Descendant has been developed with deep affection and respect for varied looter shooters, and we take suggestions relating to different related video games very significantly. By way of this hotfix, we are attempting to mirror the distinctive id of ‘The First Descendant’. We are going to proceed to enhance the sport for the followers of the style. |
Optimization Enhancements
– Fastened the reminiscence leak that occurred intermittently in windowed mode.
– Fastened the reminiscence leak when utilizing Body Technology.
– Fastened the problem of momentary body drops when opening stock with DLSS Body Technology.
– Fastened a difficulty the place body restrict was not restored even when extra choices have been modified to Off when DLSS Body Technology or FSR Body Technology is enabled.
Bug Fixes
(1) UI/UX
– [Russian][Spanish][Portuguese] Fastened a difficulty the place the fabric amount textual content was lower off in Weapon Transmission.
– Fastened a difficulty the place the highest menu remained when Scroll Map > Prime Library by Acquisition Data, after which shifting to the display with ESC.
– Fastened a difficulty the place a black display was briefly displayed when beginning Particular Operation.
– Image results have been added for ‘Code Analyzer’, ‘Code Breaker’, and ‘Core Materials’ dropped.
– Fastened a difficulty the place account names beginning with ‘#’ weren’t seen.
(2) Descendants
– Fastened a difficulty the place the Descendant couldn’t be modified after finishing the unique dungeon of the hunt ‘To Bunny, Our Beloved Daughter’ within the Bunny quests.
– Fastened a difficulty the place Bunny’s Lightning Emission was used even when there was no shifting distance when rolling over a field or wall.
# Director’s Remark We love how Bunny runs quick, unleashes electrical vitality to take down her enemies. Bunny is a Descendant who good points her energy in proportion to the gap she travels. Nonetheless, rolling round in a nook and utilizing her abilities was not what we anticipated from her, so we determined to repair this. Moreover, we’re detecting using varied macros and unauthorized packages by our monitoring system, together with the rolling in place macro. We’re presently taking actions in opposition to macros and unauthorized packages, and can proceed to attempt to create a extra fulfilling gaming setting for everybody. |
– Fastened a difficulty the place sound impact was not performed intermittently when touchdown on the ground with Kyle’s ‘Superconductivity Thrusters’.
– Fastened a difficulty the place the charging movement was repeated with Kyle’s ‘Repulsion Sprint’.
(3) Modules
– Fastened a difficulty the place the ‘Arche Acceleration’ module didn’t enhance the pace and distance of projectiles.
– Fastened a difficulty the place Ajax’s ‘Physique Enhancement’ module didn’t mirror the max protect within the present protect after shifting to the map.
– Fastened a difficulty the place the Firearm ATK of the ‘Shoot Focus’ module was utilized as a sum operation and never as a multiplication operation.
– Fastened a difficulty the place the module record scroll was reset to the highest after Module Enhancement.
(4) Mission
– Fastened a difficulty the place monsters wouldn’t spawn if the primary monsters spawned upon getting into the Vulgus Strategic Outpost have been instantly killed.
– Fastened a difficulty the place the following quest couldn’t be began below sure circumstances.
– Fastened a difficulty the place the sphere would tremble when it was distant in the course of the Named Monster’s sphere gimmick.
– Fastened a difficulty that prevented subject change by eradicating the protect created in the course of the ‘Higher Hatchery’ mission within the White-night Gulch Hatchery.
– Fastened a difficulty the place monsters would spawn even with out an precise battle within the White-night Gulch ‘Fortress Outskirts’.
# Director’s Remark The Fortress Outskirts have turn into a well-liked farming space, with many monsters pouring in from the start of launch. We love the ‘run and kill’ play and consider working, capturing, and bursting are the elemental facets of a looter shooter. Nonetheless, utilizing the terrain to take advantage of and collect monsters with none motion was not what we meant. If everybody merely stood nonetheless and hunted, the sport’s enjoyment would rapidly diminish. Subsequently, we determined to make a change. We maintained the spawn charge by conserving the 4 Vulgus Useful resource Storages lively concurrently, however monsters is not going to enhance when gamers are idle. Run, shoot, and create some explosions! Many extra monsters will proceed to look. |
(5) Subject
– Fastened a difficulty the place ‘Code Analyzer’ was intermittently required when working with the Encrypted Vault within the Laborious issue.
– Fastened a difficulty the place falling whereas utilizing a grappling hook in a sure part of the prologue induced you to spawn on the subsequent location with the Mission Unfinished standing.
(6) Void Intercept Battle
– Fastened a difficulty the place the Elimination didn’t occur intermittently and the grappling hook was maintained throughout a battle.
(7) Miscellaneous
– Fastened a difficulty the place gadgets weren’t collected when buying a number of gadgets of the identical product.
# Director’s Extra Remark Due to the love and curiosity that you’ve proven us, we really feel the brimming vitality of the neighborhood. Hotfix 1.0.3 contains many fixes, which we hope will enhance your gaming expertise. Lately, we noticed a video locally the place the Colossus was defeated extra rapidly by module switching. If we had a bit extra time, we’d have preferred to incorporate a repair for this in Hotfix 1.0.3, however sadly, it didn’t make it into this replace. The Dev Workforce doesn’t need module switching to turn into one other technique. This methodology makes fight tedious and doesn’t match properly with the run-and-gun playstyle. The Dev Workforce needs abilities, weapons, modules, and exterior elements to be a part of the technique. We hope that in-depth construct analysis will progress, however methods requiring inconvenient management aren’t what the event group goals for. Final however not least, we’re planning to skip the patch subsequent week for the upcoming fifth week replace on August 1st. Please sit up for the brand new Descendant Luna and Final Valby, new intercept battles, new final weapons, modules, exterior elements, and skins on August 1st. |