Positive sufficient, whereas The First Descendant is a PS5 Professional enhanced title and might boast the improved ray tracing and picture high quality to show it, developer Magnum Studio and Nexon Video games is seeking to attempt one thing just a little completely different sooner or later with its free to play looter shooter.
As you’ll be able to see from the feedback made by Jun-hawn Kim, Lead Engine Programmer on The First Descendant under, the studio is aspiring to marry up PS5 Professional’s PSSR with AMD’s FSR 3.1 body technology resolution someday sooner or later, seemingly with the intention of pushing the boundaries of optimum picture high quality and body charges.
Although it’s a daring method and positively not one with out its pitfalls, The First Descendant is nonetheless wanting prefer it’ll be the primary PS5 Professional title to drag off this explicit amalgamation of applied sciences.
“In The First Descendant, we put important effort into increasing the ray tracing function by leveraging PS5 Professional’s superior GPU efficiency and enhanced ray tracing structure. In consequence, we achieved extra lifelike and pure lighting and shadow results in comparison with the usual PlayStation 5.
Moreover, by using PlayStation Spectral Tremendous Decision, we have been capable of ship greater decision and higher picture high quality. We’re additionally at present engaged on enabling FSR 3.1 Body Technology to offer improved framerate. We hope that gamers of The First Descendant will take pleasure in enhanced gameplay expertise with superior picture high quality and body fee by PS5 Professional.
– Jun-hwan Kim, Lead Engine Programmer / Magnum Studio, Nexon Video games”
PlayStation 5 Professional releases on November 7, 2024.
Supply – PlayStation Weblog