The Final Of Us Half 2 Remastered is among the video games that’ll be taking full benefit of the PS5 Professional when it launches this coming November, and as a part of being prepared for that day one launch, Naughty Canine has simply pushed a brand new replace that provides compatibility for the mid-gen refresh.
Which suggests a brand new efficiency mode that’ll seem for PS5 Professional house owners (and people who have suitable televisions) boot up The Final Of Us Half 2 Remastered on their new consoles.
It additionally contains added help for PlayStation Spectral Tremendous Decision (PSSR). After which just a few fixes and updates to the remainder of the sport.
You may take a look at the complete patch notes for your self, beneath.
The Final Of Us Half 2 Remastered PS5 Professional Options Replace 1.2.0 Patch Notes
PlayStation 5 Professional
- New rendering mode added that takes benefit of PlayStation® Spectral Tremendous Decision (PSSR)
- New “Professional” mode renders at 1440p, with PSSR upscaling output to 4K, whereas sustaining a goal of 60 fps*
- Efficiency and Constancy rendering modes are nonetheless out there and supply smoother expertise and excessive framerates in comparison with the unique PS5*
*Enhanced options require a suitable show along with the PlayStation 5 Professional console.
Basic
- Mounted a problem the place some trophies wouldn’t unlock after importing PS4 save knowledge
- Mounted a problem the place Abby’s torso might disappear when switching between her bonus skins
Gameplay
- [The Tunnels] Mounted a problem the place Dina could possibly be grabbed a further time whereas escaping within the subway
No Return
- Mounted a problem the place the stun bomb was not being precisely counted towards the participant’s “Stun” stats
- Mounted a problem the place some weapon kills weren’t precisely monitoring towards participant’s stats when performing stealth kills in between these weapon kills
- Mounted a problem the place shiv kills weren’t being precisely counted towards the participant’s “Shiv” stats
Audio
- [On Foot] Mounted a problem the place music tracks wouldn’t progress as supposed when speedrunning
Accessibility
- Added extra help so extra PlayStation 5 console Accessibility settings are actually mirrored in-game
- [The Tunnels] Mounted a problem the place code for the locked room couldn’t be positioned utilizing Enhanced Pay attention Mode
- [No Return] Mounted a problem the place enemies specified by a Gambit weren’t correctly recognized when utilizing Excessive Distinction Mode
Localization
- Numerous minor localization fixes throughout a number of languages
Supply – [Naughty Dog]