UltraGoodness gave us an acute sense of deja vu. We knew we had performed one thing prefer it earlier than, however hadn’t thought-about that we had truly reviewed its successor two years in the past. Confusingly, UltraGoodness has been launched two years after UltraGoodness 2, presumably as a result of Rasul Mono and Ratalaika Video games felt like we wanted some extra UltraGoodness in our lives.
Evaluating the 2 video games aspect by aspect is an fascinating train, as we’d have pointed a finger at UltraGoodness and mentioned that it was the sequel, not UltraGoodness 2. It’s deeper, extra diverse, and barely extra inaccessible. For all its flaws, it’s a internet enchancment on UltraGoodness 2, which isn’t one thing you anticipate to say a couple of recreation’s relationship to its sequel.
UltraGoodness isn’t actually bothered with story stuff. There’s an apocalypse, evil hordes are overwhelming the dominion, and also you, the King, brush off your weapons and spells to take them down. It’s a murderfest, and there’s nothing that resembles plot improvement past what we’ve talked about. Which is all tremendous with us.
As a substitute of a story-heavy recreation, UltraGoodness is a gore-heavy recreation. It’s a twin-stick shooter within the purest sense of these phrases, dropping you into small-ish arenas which can be completely stacked with enemies and letting the giblets fly. As you are taking tentative steps additional into the world, waves of enemies are triggered, they usually completely hurtle in direction of you. So that you reply with a jab of the analogue stick and the RT button, mowing them down with streams of bullets.
Extra so than most twin-stick shooters, the percentages are stacked within the enemies’ favour. There’s a ridiculous variety of them, for one, which implies that careless gamers will get overwhelmed rapidly. It’s good to take the dungeon in chunks, in any other case there can be extra enemies than you’ve gotten bullets, and that’s not equation to be on the tip of.
The enemies are procedurally positioned, they usually’re on such a broad spectrum of problem. Progress can usually be decided by how type the RNG is to you. Antlered enemies get lost from you while you strategy, they usually’re a pleasure to kill; kamikaze enemies are available in for an explosive hug, they usually’re an absolute ache. One is clearly extra harmful than the both, however UltraGoodness is simply as more likely to drop one down as the opposite.
All of it makes for tense, sluggish progress. We jealously guarded one of the best power-ups and summons within the recreation (chests usually hand you creatures that circle and do some killing for you), shifting in child steps by means of the extent in case we all of the sudden encountered a horde or significantly evil enemy. Typically it didn’t matter, as we received hit anyway: massive squares within the atmosphere are to be feared, as they will usually home unkillable blades and hulking spider bosses. So, we made-do. We conserved our well being, ran away if crucial, and slowly however absolutely killed each enemy within the area.
That’s the objective. Full destruction of your enemy. There are a finite variety of feral canines, wild flowers and different beasts of the wasteland. After you have killed all of them, an exit opens and you’ll slink off to the following stage. That usually represents progress. Get to sure level-milestones and you’ll unlock new characters to play (the King is your lone protagonist for less than the primary few ranges), and may begin your run from the newest stage.
It’s a tempo that received’t be for everybody. It’s an oppressive previous recreation is UltraGoodness, punishing any small failure with a number of well being dinks. You might be overwhelmed and surrounded, discovering that your complete life pool has been sucked away. At this level, there’s nearly no level in persevering with, as you want some life buffer for the assorted ambushes that UltraGoodness throws your approach. You possibly can nearly assure that you’ll lose well being earlier than the tip of the extent.
It’s additionally a tough play from time to time, as the problem bumps up in opposition to some usability issues. Discovering the ultimate enemy in a stage is extra fiddly than in UltraGoodness 2, and your environment home sufficient traps and acid swimming pools that may trigger you to lose your final life. Then there’s the final lack of readability of the display screen: UltraGoodness generally is a junkyard of enemies, bullets, explosions, power-ups and different gameplay components, and it may be verging on the not possible to grasp what’s occurring. We misplaced depend of the variety of occasions that we strayed into an acid pool as a result of it camouflages with the backdrop.
And whereas it’s tough, UltraGoodness is just not overly lengthy. It’s potential to dash by means of the degrees in lower than an hour, significantly for those who’re higher than us at this kind of recreation. We suspect that twin-stick aficionados will blitz this in moments. Whereas there are two characters to unlock, they’re unlocked throughout the first fifteen minutes, and that doesn’t depart a lot else to work in direction of. It will possibly really feel such as you’re completed with UltraGoodness earlier than the ending line seems.
We had a good sufficient time with UltraGoodness, however weren’t blown away. We like some momentum in our twin-stick shooters, as we dance concerning the enemies and let our barrels free. However the stability of energy has shifted extra in direction of the enemies in UltraGoodness, and that implies that ranges might be sluggish, timid affairs as you creep from space to space hoping that nothing bypasses your defence. We choose it when we’re those that enemies must beware.
Nonetheless, there’s sufficient to love about this relentless twin-stick shooter. Being procedurally generated implies that ranges are hardly ever comparable, and it has such an enormous field of enemies to drag from that you may’t assist however be impressed. In the event you like problem and may push by means of the fixed recreation over screens, then UltraGoodness could not fairly deserve that ‘Extremely’ prefix, however it’s nonetheless tremendous. UltraGoodEnough?