VR Skater is hard. This PSVR2 skateboarding sport’s distinctive controls produce some significantly cool first-person motion, however in our expertise, it takes some effort and time to search out the enjoyable. Whereas endurance and observe is required, the result’s an excellent satisfying skateboarding expertise.
Primarily, you skate along with your arms as an alternative of your legs. You swing your again arm (which is determined by your chosen stance) to maneuver ahead, and the entrance arm comes into play for sure methods. The face buttons on the PSVR2 Sense Controllers are used to organize an ollie or nollie, and the movement of your arms dictates which trick you may pull off whenever you launch. Earlier than touchdown a flip, you may have to catch the board with a face button to make sure it lands on its wheels. We by no means bumped into any points when it comes to consolation, however it ought to be famous you may want area to play. You will be swinging your arms quite a bit, and taking part in seated is not actually an possibility.
It will get fairly complicated; it’s also possible to carry out grabs, grinds, and manuals, with extra convoluted inputs leading to extra superior strikes. Fortuitously, fairly strong tutorials lead you thru every trick, and you will want them. Placing these methods into observe could be tough, particularly lining up grinds. Nonetheless, taking the time to grasp the controls is admittedly rewarding. Gameplay is responsive, and correct hand monitoring makes it dependable too. All of it comes all the way down to your individual talent, and it is an important feeling whenever you begin to see enhancements in your runs.
Seven ranges present ample alternatives for neat traces. These embrace a road, faculty, shipyard, and so forth, every more difficult than the final. Every map options spot challenges and different easy rating assault modes, and you will slowly stage up as you progress, unlocking later levels and extra customisation choices in your skateboard. Whereas they’re properly designed with a number of paths, they will really feel fairly empty, not helped by the so-so visuals. We might’ve additionally gone for a number of extra maps and modes, however there are plans for post-launch updates. Finally, whenever you’re within the zone, pulling off sick combos whereas the THPS-inspired soundtrack blares, it feels nice. When you wrap your head across the gameplay and all of it clicks, it really works very properly certainly.