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The sudden closure of Monolith Productions and the cancelation of its Surprise Girl recreation has left many scratching their heads. May it actually have been that far off from releasing? Was it actually going to price that a lot to take it the remainder of the best way over the end line? Solutions to these questions might are available in time, however a few of those that labored on the sport stated it was shaping as much as be one thing particular.
“The sport was attractive and expansive,” comedian e-book author Gail Simone just lately wrote of the unreleased action-adventure recreation first introduced again in 2021. “It was lovely to take a look at. I’m not going to present particulars for quite a few causes, however each effort was made to make this not only a nice recreation, however an awesome WONDER WOMAN recreation. A showpiece epic.”
Simone is finest recognized for her previous runs on DC Comics Secret Six, Birds of Prey, Batgirl, and naturally, Surprise Girl. She’s at present writing the most recent Uncanny X-Males reboot and says she was doing long-term consulting on Monolith’s recreation, a dream come true partially due to how a lot she liked the studio’s Center-Earth: Shadow of Mordor video games recognized for his or her groundbreaking nemesis system.
“Everybody who labored on it introduced their a-game,” Simone continued. She stated the staff was additionally devoted to creating certain Surprise Girl was lore correct in each manner. “I do know there’s quite a lot of finger-pointing happening, however everybody I labored with from Monolith and WB each was enthusiastic and supportive. Everybody needed to make the very best recreation ever. Typically, you give your all and it doesn’t work out.”
One of many recreation’s builders was equally optimistic within the Monolith Discord. “Don’t take heed to something anybody’s stated concerning the challenge stalling or failing,” they wrote. “It was going to be completely killer.” Bloomberg reported that the challenge underwent a reboot early final yr, switched administrators, and should have nonetheless be years away from delivery regardless of already costing $100 million.
“I do know each dev will say this about one thing they labored on, nevertheless it was going to be superb,” the developer informed Monolith followers. “I’m not allowed to say a lot however I can no less than say that each single particular person was pouring their coronary heart into it and it confirmed. Our narrative staff had a unbelievable and deeply significant story. Particularly in these actually troublesome instances, I felt the world actually wanted the story we have been telling.”
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