My Slayers 2 Clans Tier List ranks all the clans above Common rarity from best to worst. In Slayers 2, you can choose to remain as a human or become a demon. Sho’s written a How to Become a Demon in Slayers 2 guide if that’s the path you decide to take.
Slayers 2 Clans Tier List
Ranking all of the best clans in Slayers 2. I’ve decided to include clans of the Rare, Legendary, Mythic, and Supreme rarity, ignoring the Common rarity clans as they’re not worth keeping.
S Tier
- Uzui
- Rarity:
- Supreme [0.1% drop chance]
- Passives:
- Enhanced Speed
- Movement Speed Factor increases by 5%
- Indomitable Will Immunity
- Immune to Indomitable Will
- Tactical Intellect
- Quest EXP Factor increases by 25%
- Pain Resistance
- When HP is low, your speed is not reduced
- Poison Conversion
- Any poison DMG you take replenishes your HP by 1.5x
- Enhanced Speed
- Rarity:
- Soyama
- Rarity:
- Supreme [0.1% drop chance]
- Passives:
- Enhanced Speed
- Movement Speed Factor increases by 5%
- Pain Resistance
- When HP is low, your speed is not reduced
- Enhanced Speed
- Rarity:
- Rengoku
- Rarity:
- Supreme [0.1% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Master Swordsman
- Katana and Weapon Mastery increase by 20%
- Ignition Hit
- First M1 of a combo ignites the enemy, dealing tick DMG for 3 seconds
- Status Immunity
- Take 50% less Flame DMG
- Immune to Indomitable Will
- Pain Resistance
- Rarity:
- Kamado
- Rarity:
- Supreme [0.1% drop chance]
- Passives:
- Enhanced Speed
- Movement Speed Factor increases by 5%
- Pain Resistance
- When HP is low, your speed is not reduced
- Adaptive Breathing
- When HP is below 35%, HP Regen Speed increases by 5%
- When Stamina is below 30%, Stamina Regen Speed increases by 5%
- Immune to Sun
- Damage Reduction Factor
- When HP is below 25%, DMG Reduction Factor increases by 10%
- Enhanced Speed
- Rarity:
A Tier
- Shinazu
- Rarity:
- Mythic [0.9% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Tactical Intellect
- Quest EXP Factor increases by 25%
- Marechi’s Blood
- M1 DMG dealt to you has a 10% chance to inflict the attacker with Poison for 2% of your Maximum HP for 5 seconds and slows their Movement Speed by 15% for 3 seconds
- If you are defeated, the enemy takes DMG equal to 10% of Maximum HP and Movement Speed is reduced by 10% for 10 seconds
- Unyielding Spirit
- When HP is below 30%, DMG Reduction Factor increases by 15% and Additional DMG Factor increases by 5%
- Weapon Versatility
- Katana and Weapon Mastery increase by 25%
- Pain Resistance
- Rarity:
- Iguro
- Rarity:
- Mythic [0.9% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Mastery Swordsman
- Katana and Weapon Mastery increase by 25%
- Venomous Precision
- When defeated, the enemy takes DMG equal to 25% of Maximum HP
- Serpent’s Venom
- Poison DMG Factor increases by 15%, taking 50% Poison DMG
- Pain Resistance
- Rarity:
- Himejima
- Rarity:
- Mythic [0.9% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Tactical Intellect
- Quest EXP Factor increases by 25%
- Repetitive Action
- Skill DMG stacks into an M1 bonus. At 100 Skill DMG, M1 DMG increases by 3 for 8 to 10 seconds
- Pain Resistance
- Rarity:
- Douma
- Rarity:
- Mythic [0.9% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Reactive Adaptation
- You take 50% less Poison DMG and Flame DMG
- You are immune to the cold temperatures of snowy locations
- Keen Intellect
- Evil Art and Weapon Mastery increase by 25%
- Pain Resistance
- Rarity:
- Agatsuma
- Rarity:
- Mythic [0.9% drop chance]
- Passives:
- Mastery Swordsman
- Katana and Weapon Mastery increase by 25%
- Tactical Intellect
- Quest EXP Factor increases by 25%
- Enhanced Speed
- Movement Speed Factor increases by 5%
- Unconscious Combat
- Timid State:
- When HP is above 90%, Attack Speed Factor decreases by 5%
- Struggle Mode:
- When HP is below 60%, Additional DMG Factor increases by 12%, Additional DMG increases by 4, and Stamina Regen Speed increases by 5%
- Timid State:
- Mastery Swordsman
- Rarity:
B Tier
- Ubuyashiki
- Rarity:
- Legendary [4% drop chance]
- Passives:
- Enhanced Growth
- EXP Factor increases by 10%
- Enhanced Drop Luck
- Drop Luck Factor increases by 2%
- Status Resistance
- You take 50% less Flame DMG, Frost DMG, and Poison DMG
- Enhanced Growth
- Rarity:
- Tomioka
- Rarity:
- Legendary [4% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Flowing Counter
- After you block an attack, your next Water Breathing Skill deals 15% more DMG if used within 5 seconds
- Serenity Discount
- Everything is discounted by 30%
- Water’s Clarity
- When in combat, Water DMG Factor increases by 3% and Water Stamina Cost Factor decreases by 3% every 15 seconds
- This can stack up to 3 times
- When in combat, Water DMG Factor increases by 3% and Water Stamina Cost Factor decreases by 3% every 15 seconds
- Tidal Blood
- When hit by a Water Breathing Skill, the enemy is attacked with Tidal Blood, reducing their Movement Speed Factor by 10% for 3 seconds
- Pain Resistance
- Rarity:
- Shabana
- Rarity:
- Legendary [4% drop chance]
- Passives:
- Pain Resistance
- When HP is low, your speed is not reduced
- Status Immunity
- Tainted Blood
- When you are defeated, the enemy’s Movement Speed decreases by 20% and takes 3 Tick DMG per second for 7 seconds
- Siblings Bond
- When you are within 15 meters of a party member, DMG Reduction increases by 5%, Stamina Regen increases by 4%, and HP Regen increases by 5%
- Any allies within 15 meters get a DMG buff of 5%
- When you are within 15 meters of a party member, DMG Reduction increases by 5%, Stamina Regen increases by 4%, and HP Regen increases by 5%
- Pain Resistance
- Rarity:
- Kocho
- Rarity:
- Legendary [4% drop chance]
- Passives:
- Status Immunity
- Insect Affinity
- Insect Breathing skills inflict enemies with poison, dealing 15% Poison DMG
- Toxic Essence
- When you are defeated, the enemy takes Poison DMG equal to 5% of Maximum HP per second for 4 seconds
- Aerial Mastery
- Airborne Sword deals 25% more DMG
- Butterfly’s Grace
- When HP is below 30%, Movement Speed increases by 5% and Jump increases by 30%
- Rarity:
C Tier
- Yahaba
- Rarity:
- Pincreaseassives:
- Party Buff
- When you are in a party with Yahaba or Susumaru, Evil Art DMG increases by 10% and DMG increases by 10%
- Arrow Regen
- Arrow Evil Art skills increases Stamina Regen Speed by 5% for 5 seconds
- Party Buff
- Urokodaki
- Rarity:
- Passives:
- Water Breathing Affinity
- Water DMG increases by 15%
- Water Stamina Cost reduces by 10%
- Breathing Discipline
- Water Breathing Mastery increases by 25%
- EXP increases by 5%
- Instructor’s Intuition
- Allies within 15 meters get a Maximum Stamina buff of 6 and a Stamina Regen buff of 5%
- Maskful Sight
- When you’re wearing a mask, the range of Night Vision increases by 50%
- Mask of the Master
- When wearing a mask, DMG Reduction increases by 15%
- Water Breathing Affinity
- Susumaru
- Rarity:
- Passives:
- Party Buff
- When in a party with Yahaba or Susumaru, Evil Art DMG increases by 10% and DMG increases by 10%
- Tamari Regen
- Performing a Tamari skill replenishes 5% of Maximum Stamina and increases DMG by 2% for 5 seconds
- Party Buff
- Sabito
- Rarity:
- Passives:
- Family Bond
- When in a party with Sabito or Makomo, Water DMG increases by 15%
- Expert Swordsman
- Katana Mastery increases by 20%
- Family Bond
- Makomo
- Rarity:
- Passives:
- Family Bond
- When in a party with Sabito or Makomo, Water DMG increases by 15%
- Family Bond